Postgraduate eArts - New Media Art in Virtual Spaces

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Postgraduate eArts - New Media Art in Virtual Spaces

The postgraduate eArts is a multidisciplinary program in which you will acquire the know- ledge and skills to create digital, artistic experiences through the latest technological capabilities Combining technology and art, the postgraduate is an incubator for innovative ideas and groundbreaking projects.

Binnenkort verschijnen nieuwe startdata & prijzen


We consider technology not just as a creative tool but as a very specific medium with its own aesthetics and creative ground rules. The postgraduate eArts is a contemporary follow-up track where your competencies, skills, artistic vision and technical abilities are demonstrated, and where artists/designers, creative and technical profiles work together in co-creation to work on the art experience of tomorrow.
The goal here is to address a new audience - the digital natives - and explore a new, hybird field for artists and technical profiles as a team: digital and virtual art, creative XR applications (VR, AR, MR, immersive technologies, mocap, projection mapping,...), NFT, online and hybrid events and web3 applications. But also hybrid formats, where spaces act as an immersive portal will be explored. As this new field within the digital arts is still in full development, this postgraduate within PXL-MAD will take on a pioneering role and has the potential to give a defining direction for artistic web3 developments.

Flyer Postgraduate eArts


Target audience:
Graduated artists from various disciplines, where both visual artists/designers and performance artists are welcome. Digital creatives from the creative technology sector who are looking for an artistic and out-of-the-box strategy for their designs.
Technical profiles and programmers who want to develop creative and artistic content in a team.



Module 1: Technical-Artistic Skills
In this module, participants get an overview of the most common and artistically applicable software through several crash courses. The aim of this mo- dule is to give both creative and technical profiles the same basis, so that they afterwards can further explore the provided tools as a team. Prior knowledge in coding languages is not required, as this module focuses on low coding, node coding and creative applications.
Workshops: Game landscapes; Creative Coding; 3D modeling and scanning, Creative AI

Module 2: Soft skills
Students form a personal and critical vision about their digital concepts, starting from techno-ethical considerations, social and/or cultural reflections and innovation-accelerating concepts.
Workshops: Artistic storytelling in VR; UX and UI within digital art and performance; Digital art history/best practices; Techno-ethics

Module 3: Final Project
In this module, participants will work on their own project in multidisciplinary teams. The output will have a showcase in the future digital Corda Arena. In anticipation of the physical building, the final projects will already have a virtual premiere in the arena’s digital twin and in the VR lab of Hogeschool PXL. This module will be judged by a jury consisting of international digital artists and the teachers of the postgraduate program.



De kmo-portefeuille is een subsidie van de Vlaamse Overheid waardoor je tot 30% van je inschrijvingsgeld kan recupereren. Lees hier hoe de KMO-portefeuille in zijn werk gaat. Opgelet: sinds 1 januari 2023 is de samenstelling KMO-portefeuille hervormd. 

  • MO* € 0.00
  • KO** € 0.00

Netto verschuldigd bedrag voor:

* middelgrote ondernemingen
** kleine ondernemingen

In total there will be 27 workshop sessions (lessons on Thursday evenings from 6:00 pm – 9:00 pm) of 3 hours, 3 meeting days of 4 hours each (prior to an evening session) and 1 (optional) inspiration day with external speakers.
The lessons are organized simultaneously on campus and online, although it is advisable to be physically present - especially to be able to work productively in a team.
Class location: PXL-MAD School of Arts and Corda Campus

Admission requirements:
Postgraduate applicants are expected to include a portfolio/CV and an initial idea for a digital project with their application.
Candidates are expected to have completed at least a bachelor's degree. Exceptions to this can be discussed individually.

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